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Champions Cup : la précieuse victoire "moche" du Leinster

Le numéro 8 irlandais du Leinster, Caelan Doris, tente de se dégager du troisième-ligne français de La Rochelle, Gregory Alldritt (G), lors du match de Champions Cup entre le Stade Rochelais (La Rochelle) et le Leinster au stade Marcel Deflandre de La Rochelle, le 12 janvier 2025. (Photo by ROMAIN PERROCHEAU / AFP) (Photo by ROMAIN PERROCHEAU/AFP via Getty Images)

« Qu’importe le flacon, pourvu qu’on ait l’ivresse » dit le proverbe. Pour le Leinster, c’est plutôt « qu’importe la façon, pourvu qu’on ait l’success ».

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Avec cette nouvelle victoire 14-16 contre La Rochelle dimanche 12 janvier pour le compte de la 3e journée de Champions Cup, la province irlandaise en est à son troisième succès de suite contre les Maritimes.

Rencontre
Investec Champions Cup
La Rochelle
14 - 16
Temps complet
Leinster
Toutes les stats et les données

Sur six rencontres en quatre ans, les deux équipes ont chacune remporté trois victoires, parfois de façon très serrée comme en mai 2023 avec le sacre de La Rochelle à Dublin sur le score de 27 à 26.

Même si la dernière victoire en date n’a pas autant de saveur qu’une phase finale, les Irlandais ont bataillé très dur pour l’avoir face à des Rochelais dans l’avancée dans le premier et le dernier quart temps du match.

Le troisième ligne du Leinster Caelan Doris a reconnu que la prestation de l’équipe irlandaise lors de la victoire contre La Rochelle était « loin d’être parfaite », mais a estimé aussi qu’« il faut savoir gagner moche » pour aller loin dans la compétition.

Phases statiques

9
Mêlées
6
89%
% de mêlées gagnées
80%
12
Touche
14
100%
% de touches gagnées
86%
5
Renvois réussis
7
100%
% de renvois réussis
86%

« C’était loin d’être parfait, mais je pense que l’intensité tout au long du match a été la plus grande satisfaction, avec la victoire évidemment », a souligné le capitaine des Irlandais, auteur de 27 plaquages, devant les 17 de Josh van der Flier.

Ce résultat permet au Leinster d’avoir son destin en main pour la première place, ce qui les assure d’avoir l’avantage du terrain au moins en huitièmes et en quarts de finale.

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« Il y a plein de choses à tirer de ce match », a complété son entraîneur, Leo Cullen. « Nous progressons dans la bonne direction. Mais il faut désormais passer à autre chose très vite », avec la réception de Bath lors de la dernière journée le week-end prochain, a-t-il précisé.

Synthèse du match

3
Coups de pied de pénalité
3
1
Essais
1
0
Transformations
1
0
Drops
0
134
Courses avec ballon
83
3
Franchissements
4
17
Turnovers perdus
17
9
Turnovers gagnés
8


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J
JW 4 hours ago
How law changes are speeding up the game - but the scrum lags behind

so what's the point?

A deep question!


First, the point would be you wouldn't have a share of those penalities if you didn't choose good scrummers right.


So having incentive to scrummaging well gives more space in the field through having less mobile players.


This balance is what we always strive to come back to being the focus of any law change right.


So to bring that back to some of the points in this article, if changing the current 'offense' structure of scrums, to say not penalizing a team that's doing their utmost to hold up the scrum (allowing play to continue even if they did finally succumb to collapsing or w/e for example), how are we going to stop that from creating a situation were a coach can prioritize the open play abilities of their tight five, sacrificing pure scrummaging, because they won't be overly punished by having a weak scrum?


But to get back on topic, yes, that balance is too skewed, the prevalence has been too much/frequent.


At the highest level, with the best referees and most capable props, it can play out appealingly well. As you go down the levels, the coaching of tactics seems to remain high, but the ability of the players to adapt and hold their scrum up against that guy boring, or the skill of the ref in determining what the cause was and which of those two to penalize, quickly degrades the quality of the contest and spectacle imo (thank good european rugby left that phase behind!)


Personally I have some very drastic changes in mind for the game that easily remedy this prpblem (as they do for all circumstances), but the scope of them is too great to bring into this context (some I have brought in were applicable), and without them I can only resolve to come up with lots of 'finicky' like those here. It is easy to understand why there is reluctance in their uptake.


I also think it is very folly of WR to try and create this 'perfect' picture of simple laws that can be used to cover all aspects of the game, like 'a game to be played on your feet' etc, and not accept it needs lots of little unique laws like these. I'd be really happy to create some arbitrary advantage for the scrum victors (similar angle to yours), like if you can make your scrum go forward, that resets the offside line from being the ball to the back foot etc, so as to create a way where your scrum wins a foot be "5 meters back" from the scrum becomes 7, or not being able to advance forward past the offisde line (attack gets a free run at you somehow, or devide the field into segments and require certain numbers to remain in the other sgements (like the 30m circle/fielders behind square requirements in cricket). If you're defending and you go forward then not just is your 9 still allowed to harras the opposition but the backline can move up from the 5m line to the scrum line or something.


Make it a real mini game, take your solutions and making them all circumstantial. Having differences between quick ball or ball held in longer, being able to go forward, or being pushed backwards, even to where the scrum stops and the ref puts his arm out in your favour. Think of like a quick tap scenario, but where theres no tap. If the defending team collapses the scrum in honest attempt (even allow the attacking side to collapse it after gong forward) the ball can be picked up (by say the eight) who can run forward without being allowed to be tackled until he's past the back of the scrum for example. It's like a little mini picture of where the defence is scrambling back onside after a quick tap was taken.


The purpose/intent (of any such gimmick) is that it's going to be so much harder to stop his momentum, and subsequent tempo, that it's a really good advantage for having such a powerful scrum. No change of play to a lineout or blowing of the whistle needed.

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