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Brumbies make 12 changes for Super clash with Force

Tom Banks and Toni Pulu. (Photo by Paul Kane/Getty Images)

The ACT Brumbies will travel to Perth to take on the Western Force in Super Rugby Pacific without eight of their Wallabies stars.

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Coach Stephen Larkham has made 12 changes to his starting side for Saturday’s round 13 clash against the Force, who are looking to hold down the last spot in the top eight.

Rugby Australia’s Rugby World Cup resting policy sees James Slipper, Lachlan Lonergan, Allan Alaalatoa, Nick Frost, Rob Valetini, Nic White, Len Ikitau and Tom Wright rested for the Brumbies’ trip to the west.

In their place centre Hudson Creighton gets his first Super start, while Blake Schoupp and Rhys Van Nek start in the front row, with Billy Pollard at hooker.

Tom Hooper makes his return to the Brumbies’ run-on side to partner Darcy Swain in the second row, with Jack Wright the reserve lock.

In the back row, Charlie Cale comes in at blindside, with Rory Scott in the No.7 jersey and Pete Samu anchoring the scrum.

Ryan Lo nergan will lead the side at halfback, with Jack Debreczeni getting a start at five-eighth ahead of Noah Lolesio, while Andy Muirhead is the new fullback in place of Wright.

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Having been named in the Junior Wallabies squad on Wednesday, young halfback Klayton Thorn is on debut off the bench for the second-placed side.

Veteran Jesse Mogg will add plenty of experience to the Brumbies side, with the fullback named to a game-day squad for the first time this year.

“While we’ve made a lot of changes, mostly due to Wallaby rest, the message from us doesn’t change and we’re backing this group to go to Perth and execute their role for the team,” Larkham said.

“We know this is a big game for the Force, so we’ll have to match their energy, but everyone in this group knows what’s expected of them and our focus is on preparing well for Saturday night.”

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Brumbies: Blake Schoupp, Billy Pollard, Rhys Van Nek, Darcy Swain, To m Hooper, Charlie Cale, Rory Scott, Pete Sa mu, Ryan Lonergan (c), Jack Debreczeni, Corey Toole, Tamati Tua, Hudson Creighton, Ollie Sapsford, Andy Muirhead. Res: Connal McInerney, Fred Kaihea, Sefo Kautai, Jack Wright, Luke Reimer, Klayton Thorn, Noah Lolesio, Jesse Mogg.

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J
JW 5 hours ago
How law changes are speeding up the game - but the scrum lags behind

so what's the point?

A deep question!


First, the point would be you wouldn't have a share of those penalities if you didn't choose good scrummers right.


So having incentive to scrummaging well gives more space in the field through having less mobile players.


This balance is what we always strive to come back to being the focus of any law change right.


So to bring that back to some of the points in this article, if changing the current 'offense' structure of scrums, to say not penalizing a team that's doing their utmost to hold up the scrum (allowing play to continue even if they did finally succumb to collapsing or w/e for example), how are we going to stop that from creating a situation were a coach can prioritize the open play abilities of their tight five, sacrificing pure scrummaging, because they won't be overly punished by having a weak scrum?


But to get back on topic, yes, that balance is too skewed, the prevalence has been too much/frequent.


At the highest level, with the best referees and most capable props, it can play out appealingly well. As you go down the levels, the coaching of tactics seems to remain high, but the ability of the players to adapt and hold their scrum up against that guy boring, or the skill of the ref in determining what the cause was and which of those two to penalize, quickly degrades the quality of the contest and spectacle imo (thank good european rugby left that phase behind!)


Personally I have some very drastic changes in mind for the game that easily remedy this prpblem (as they do for all circumstances), but the scope of them is too great to bring into this context (some I have brought in were applicable), and without them I can only resolve to come up with lots of 'finicky' like those here. It is easy to understand why there is reluctance in their uptake.


I also think it is very folly of WR to try and create this 'perfect' picture of simple laws that can be used to cover all aspects of the game, like 'a game to be played on your feet' etc, and not accept it needs lots of little unique laws like these. I'd be really happy to create some arbitrary advantage for the scrum victors (similar angle to yours), like if you can make your scrum go forward, that resets the offside line from being the ball to the back foot etc, so as to create a way where your scrum wins a foot be "5 meters back" from the scrum becomes 7, or not being able to advance forward past the offisde line (attack gets a free run at you somehow, or devide the field into segments and require certain numbers to remain in the other sgements (like the 30m circle/fielders behind square requirements in cricket). If you're defending and you go forward then not just is your 9 still allowed to harras the opposition but the backline can move up from the 5m line to the scrum line or something.


Make it a real mini game, take your solutions and making them all circumstantial. Having differences between quick ball or ball held in longer, being able to go forward, or being pushed backwards, even to where the scrum stops and the ref puts his arm out in your favour. Think of like a quick tap scenario, but where theres no tap. If the defending team collapses the scrum in honest attempt (even allow the attacking side to collapse it after gong forward) the ball can be picked up (by say the eight) who can run forward without being allowed to be tackled until he's past the back of the scrum for example. It's like a little mini picture of where the defence is scrambling back onside after a quick tap was taken.


The purpose/intent (of any such gimmick) is that it's going to be so much harder to stop his momentum, and subsequent tempo, that it's a really good advantage for having such a powerful scrum. No change of play to a lineout or blowing of the whistle needed.

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