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Christophe Ridley highlights three things he has learned as a referee

Up-and-coming international referee Christophe Ridley (Photo by Bob Bradford/CameraSport via Getty Images)

Up-and-coming international Test referee Christophe Ridley has outlined his goals for the next eight years after workplace platform LinkedIn reminded him this week that he has been working at England Rugby for eight years. The 31-year-old refereed his first Gallagher Premiership final in June when Northampton defeated Bath at Twickenham.

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He has since taken charge of the July international between Japan and Italy in Sapporo, and next month will take charge of his first Rugby Championship match following his appointment for the September 21 meeting between Argentina and South Africa in Santiago del Estero.

In the meantime, the rugby official, who became a professional referee in 2016 and made a Six Nations breakthrough last February when given the whistle for France versus Italy in Lille, has reflected on his career so far and shared what he wants to achieve in the next eight years through to 2032.

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Springbok captain Siya Kolisi on playing with Elrigh Louw

Springbok captain Siya Kolisi says he will try his best to get the ball into Elrigh Louw’s hands in Saturday’s Rugby Championship opener against the Wallabies in Brisbane.

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Springbok captain Siya Kolisi on playing with Elrigh Louw

Springbok captain Siya Kolisi says he will try his best to get the ball into Elrigh Louw’s hands in Saturday’s Rugby Championship opener against the Wallabies in Brisbane.

He wrote: “As LinkedIn is telling me, it’s my eight-year anniversary at England Rugby, I have found myself reflecting on what is different now compared to when I first started:

“The biggest thing I have learnt so far is to sacrifice the outcome which for me means…

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  • Letting go of what games and tournaments I am going to get in the future;
  • Letting go of what it means if I do make a big mistake;
  • Accepting at some point I will get unlucky and at some point I won’t get selected.

“These are just three examples related purely to my role but this can be applied to any role, in or outside of a professional environment.

“My goal over the next eight years is to really focus on just enjoying the journey, doing everything I can to become a master of my craft but at the same time remembering that this is not defining. In the end, people will only really remember whether or not you were a decent bloke along the way…”

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J
JW 3 hours ago
How law changes are speeding up the game - but the scrum lags behind

so what's the point?

A deep question!


First, the point would be you wouldn't have a share of those penalities if you didn't choose good scrummers right.


So having incentive to scrummaging well gives more space in the field through having less mobile players.


This balance is what we always strive to come back to being the focus of any law change right.


So to bring that back to some of the points in this article, if changing the current 'offense' structure of scrums, to say not penalizing a team that's doing their utmost to hold up the scrum (allowing play to continue even if they did finally succumb to collapsing or w/e for example), how are we going to stop that from creating a situation were a coach can prioritize the open play abilities of their tight five, sacrificing pure scrummaging, because they won't be overly punished by having a weak scrum?


But to get back on topic, yes, that balance is too skewed, the prevalence has been too much/frequent.


At the highest level, with the best referees and most capable props, it can play out appealingly well. As you go down the levels, the coaching of tactics seems to remain high, but the ability of the players to adapt and hold their scrum up against that guy boring, or the skill of the ref in determining what the cause was and which of those two to penalize, quickly degrades the quality of the contest and spectacle imo (thank good european rugby left that phase behind!)


Personally I have some very drastic changes in mind for the game that easily remedy this prpblem (as they do for all circumstances), but the scope of them is too great to bring into this context (some I have brought in were applicable), and without them I can only resolve to come up with lots of 'finicky' like those here. It is easy to understand why there is reluctance in their uptake.


I also think it is very folly of WR to try and create this 'perfect' picture of simple laws that can be used to cover all aspects of the game, like 'a game to be played on your feet' etc, and not accept it needs lots of little unique laws like these. I'd be really happy to create some arbitrary advantage for the scrum victors (similar angle to yours), like if you can make your scrum go forward, that resets the offside line from being the ball to the back foot etc, so as to create a way where your scrum wins a foot be "5 meters back" from the scrum becomes 7, or not being able to advance forward past the offisde line (attack gets a free run at you somehow, or devide the field into segments and require certain numbers to remain in the other sgements (like the 30m circle/fielders behind square requirements in cricket). If you're defending and you go forward then not just is your 9 still allowed to harras the opposition but the backline can move up from the 5m line to the scrum line or something.


Make it a real mini game, take your solutions and making them all circumstantial. Having differences between quick ball or ball held in longer, being able to go forward, or being pushed backwards, even to where the scrum stops and the ref puts his arm out in your favour. Think of like a quick tap scenario, but where theres no tap. If the defending team collapses the scrum in honest attempt (even allow the attacking side to collapse it after gong forward) the ball can be picked up (by say the eight) who can run forward without being allowed to be tackled until he's past the back of the scrum for example. It's like a little mini picture of where the defence is scrambling back onside after a quick tap was taken.


The purpose/intent (of any such gimmick) is that it's going to be so much harder to stop his momentum, and subsequent tempo, that it's a really good advantage for having such a powerful scrum. No change of play to a lineout or blowing of the whistle needed.

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