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Gloucester open up on Wales snub for Gareth Anscombe, Max Llewellyn

By PA
Wales' Gareth Anscombe looks dejected as he reflects on November defeat to Australia (Photo by David Rogers/Getty Images)

Gloucester rugby director George Skivington has admitted his surprise at the omission of Gareth Anscombe and Max Llewellyn from Wales’ Guinness Six Nations squad. Both Gloucester backs failed to make the 34-strong group announced by Wales head coach Warren Gatland on Monday for a campaign that kicks off against France in Paris on January 31.

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Fly-half Anscombe and centre Llewellyn have been pivotal performers during Gloucester’s resurgence this season, along with Welsh Six Nations squad members Tomos Williams, Josh Hathaway and Freddie Thomas.

The west country club are just three points adrift of the Gallagher Premiership play-off places, and also on course to secure an EPCR Challenge Cup last-16 spot.

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They have won many admirers with their free-flowing, attacking approach, highlighted by players such as Llewellyn, who is joint top Premiership try-scorer this season, Anscombe and scrum-half Williams. But Anscombe and Llewellyn have missed out on Six Nations selection alongside other notable absentees in Cardiff full-back Cameron Winnett and Scarlets flanker Taine Plumtree.

“I was surprised. I had planned for both of them to be away (during the Six Nations),” Skivington said. “They were both very disappointed. They have come in today [Tuesday] positive, and they will control what they control and that is trying to put their best foot forward.

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31 Jan 25
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“Things change quickly, as we know. The door might open for them for one reason or another. Ultimately, it is up to coaches the squad they pick, the team they pick, the way they want to play. Both of those lads are in good form for us, and I was definitely surprised to see it, but I understand when you are selecting a squad you do what you think is right.”

Anscombe has overcome serious injury setbacks to compile a 38-cap Test career, while Llewellyn had been expected to build on his Autumn Nations Series experiences of earlier this season. Skivington added: “Gareth has seen the highs and lows of the game so many times that he is well-versed in a bit of disappointment and how quickly that can swing around and you can get what you want.

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“It is probably tougher for Max because he has worked extremely hard recently to put himself in the position. He is one of the top try-scorers in the Premiership, he is playing really well, he got all those minutes in the autumn.

“He was probably looking forward to using those lessons in the Six Nations, and obviously he is shocked not to be involved. He is a strong character, he is disappointed, but he is going to do everything he can to get selected.”

Skivington said he had not spoken to Gatland or any of his Wales coaching team around the selection. “I know all these guys from a long time ago, and I have had plenty of conversations with Warren over the years,” he said.

“The relationships are good, but I haven’t asked any questions or asked for anything. I have talked with Max and Gareth, and they have had their feedback individually from the coaches. Warren is a far more experienced coach than me and been around the block a lot longer.

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“He is going to know very strongly the way he wants to play rugby and how he wants to do things. International rugby is very different to Premiership rugby, and he is the most well-versed head coach in the Six Nations who knows international rugby.”

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J
JW 2 hours ago
How law changes are speeding up the game - but the scrum lags behind

so what's the point?

A deep question!


First, the point would be you wouldn't have a share of those penalities if you didn't choose good scrummers right.


So having incentive to scrummaging well gives more space in the field through having less mobile players.


This balance is what we always strive to come back to being the focus of any law change right.


So to bring that back to some of the points in this article, if changing the current 'offense' structure of scrums, to say not penalizing a team that's doing their utmost to hold up the scrum (allowing play to continue even if they did finally succumb to collapsing or w/e for example), how are we going to stop that from creating a situation were a coach can prioritize the open play abilities of their tight five, sacrificing pure scrummaging, because they won't be overly punished by having a weak scrum?


But to get back on topic, yes, that balance is too skewed, the prevalence has been too much/frequent.


At the highest level, with the best referees and most capable props, it can play out appealingly well. As you go down the levels, the coaching of tactics seems to remain high, but the ability of the players to adapt and hold their scrum up against that guy boring, or the skill of the ref in determining what the cause was and which of those two to penalize, quickly degrades the quality of the contest and spectacle imo (thank good european rugby left that phase behind!)


Personally I have some very drastic changes in mind for the game that easily remedy this prpblem (as they do for all circumstances), but the scope of them is too great to bring into this context (some I have brought in were applicable), and without them I can only resolve to come up with lots of 'finicky' like those here. It is easy to understand why there is reluctance in their uptake.


I also think it is very folly of WR to try and create this 'perfect' picture of simple laws that can be used to cover all aspects of the game, like 'a game to be played on your feet' etc, and not accept it needs lots of little unique laws like these. I'd be really happy to create some arbitrary advantage for the scrum victors (similar angle to yours), like if you can make your scrum go forward, that resets the offside line from being the ball to the back foot etc, so as to create a way where your scrum wins a foot be "5 meters back" from the scrum becomes 7, or not being able to advance forward past the offisde line (attack gets a free run at you somehow, or devide the field into segments and require certain numbers to remain in the other sgements (like the 30m circle/fielders behind square requirements in cricket). If you're defending and you go forward then not just is your 9 still allowed to harras the opposition but the backline can move up from the 5m line to the scrum line or something.


Make it a real mini game, take your solutions and making them all circumstantial. Having differences between quick ball or ball held in longer, being able to go forward, or being pushed backwards, even to where the scrum stops and the ref puts his arm out in your favour. Think of like a quick tap scenario, but where theres no tap. If the defending team collapses the scrum in honest attempt (even allow the attacking side to collapse it after gong forward) the ball can be picked up (by say the eight) who can run forward without being allowed to be tackled until he's past the back of the scrum for example. It's like a little mini picture of where the defence is scrambling back onside after a quick tap was taken.


The purpose/intent (of any such gimmick) is that it's going to be so much harder to stop his momentum, and subsequent tempo, that it's a really good advantage for having such a powerful scrum. No change of play to a lineout or blowing of the whistle needed.

161 Go to comments
J
JW 3 hours ago
How law changes are speeding up the game - but the scrum lags behind

Very good, now we are getting somewhere (though you still didn't answer the question but as you're a South African I think we can all assume what the answer would be if you did lol)! Now let me ask you another question, and once you've answered that to yourself, you can ask yourself a followup question, to witch I'm intrigued to know the answer.


Well maybe more than a couple of questions, just to be clear. What exactly did this penalty stop you from doing the the first time that you want to try again? What was this offence that stopped you doing it? Then ask yourself how often would this occur in the game. Now, thinking about the regularity of it and compare it to how it was/would be used throughout the rest of the game (in cases other than the example you gave/didn't give for some unknown reason).


What sort of balance did you find?


Now, we don't want to complicate things further by bringing into the discussion points Bull raised like 'entirety' or 'replaced with a ruck', so instead I'll agree that if we use this article as a trigger to expanding our opinions/thoughts, why not allow a scrum to be reset if that is what they(you) want? Stopping the clock for it greatly removes the need to stop 5 minutes of scrum feeds happening. Fixing the law interpretations (not incorrectly rewarding the dominant team) and reducing the amount of offences that result in a penalty would greatly reduce the amount of repeat scrums in the first place. And now that refs a card happy, when a penalty offence is committed it's going to be far more likely it results in the loss of a player, then the loss of scrums completely and instead having a 15 on 13 advantage for the scrum dominant team to then run their opposition ragged. So why not take the scrum again (maybe you've already asked yourself that question by now)?


It will kind be like a Power Play in Hockey. Your outlook here is kind of going to depend on your understanding of what removing repeat scrums was put in place for, but I'm happy the need for it is gone in a new world order. As I've said on every discussion on this topic, scrums are great, it is just what they result in that hasn't been. Remove the real problem and scrum all you like. The All Blacks will love zapping that energy out of teams.

161 Go to comments
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