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Shaky Ireland avoid upset in Italy to keep Grand Slam hopes alive

By PA
Ross Byrne of Ireland during the Guinness Six Nations Rugby Championship match between Italy and Ireland at the Stadio Olimpico in Rome, Italy. (Photo By Ramsey Cardy/Sportsfile via Getty Images)

Grand Slam-chasing Ireland avoided a major upset to keep themselves on course for Guinness Six Nations glory with a disjointed 34-20 bonus-point win over Italy.

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Andy Farrell’s depleted side were well below their fluent best in Rome but ultimately claimed victory thanks to two Mack Hansen tries following scores from James Ryan, Hugo Keenan and Bundee Aki.

Fearless Italy had the world’s number one side rattled for large parts of a relentless encounter at Stadio Olimpico.

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Stephen Varney’s try, a superb breakaway score from Pierre Bruno and 10 points from Paolo Garbisi kept Kieran Crowley’s hosts in contention and they trailed by just four points with 15 minutes remaining.

But the Irish, helped by nine points from Ross Byrne, survived the scare to remain on course for a championship clean sweep moving on to March appointments with title rivals Scotland and England.

In-form Ireland arrived in the Italian capital seeking a third consecutive tournament success but without a host of star names due to injury.

Swathes of green jerseys packed the terraces and witnessed a side steered by rookie half-back pairing Byrne and Craig Casey make a blistering start.

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James Lowe, who benefited from a favourable call to claim a try in the 32-19 win over France a fortnight ago, was denied a quick-fire score on this occasion as replays showed he dropped the ball just before grounding with a one-handed finish under pressure from Ange Capuozzo.

Yet Irish disappointment was swiftly tempered by stand-in skipper Ryan capitalising on a Lowe assist following a fine Aki offload to cross inside three minutes.

Italy have not won at home in the championship since a shock 22-15 success over Declan Kidney’s Ireland a decade ago.

Sparked by the mercurial talents of fit-again fly-half Garbisi and rapid full-back Capuozzo, they contributed to a thrilling encounter and quickly hit back as Wales-born scrum-half Varney sneaked over following strong running from Lorenzo Cannone.

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Ireland full-back Keenan then wriggled through a host of tackles to dive over before Aki, who was instrumental in his side’s opening two tries, burst clear to stretch the scoreboard midway through a breathless first half after a Garbisi penalty briefly reduced the deficit.

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Following a temporary lull during which Casey recovered from being flattened by Italian lock Niccolo Cannone and prop Finlay Bealham departed injured, Farrell’s men had the bonus-point wrapped with only 35 minutes on the clock when Hansen dived over wide on the right at the end of sustained pressure to help subdue home support.

But the visitors had little time to enjoy the cushion as their advantage was halved to seven points with the final action of a gripping opening period.

Italy wing Bruno superbly intercepted Aki’s pass in his own half and darted around 70 metres to put the contest firmly back in the balance and ignite fresh optimism among Azzurri fans.

Another Garbisi penalty cut the lead to 24-20 and Farrell cut a concerned figure in the stands after Aki was denied a second score of the afternoon as replays showed he lost possession on the ground before regathering.

A Byrne penalty helped steady the nerves before Hansen slipped through the Italian defensive line nine minutes from time to ensure Ireland claimed a precious, albeit unconvincing, victory.

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J
JW 43 minutes ago
How law changes are speeding up the game - but the scrum lags behind

Too much to deal with in one reply JW!

No problem, I hope it wasn't too hard a read and thanks for replying. As always, just throwing ideas out for there for others to contemplate.


Well fatigue was actually my first and main point! I just want others to come to that conclusion themselves rather than just feeding it to them lol


I can accept that South Africa have a ball in play stat that correlates with a lower fitness/higher strength team, but I don't necessarily buy the argument that one automatically leads to the other. I'd suspect their two stats (high restart numbers low BIPs) likely have separate causes.


Graham made a great point about crescendos. These are what people call momentum swings these days. The build up in fatigue is a momentum swing. The sweeping of the ball down the field in multiple phases is a momentum swing. What is important is that these are far too easily stopped by fake injuries or timely replacements, and that they can happen regularly enough that extending game time (through stopping the clock) becomes irrelevant. It has always been case that to create fatigue play needs to be continuous. What matters is the Work to Rest ratio exceeding 70 secs and still being consistent at the ends of games.


Qualities in bench changes have a different effect, but as their use has become quite adept over time, not so insignificant changes that they should be ignored, I agree. The main problem however is that teams can't dictate the speed of the game, as in, any team can dictate how slow it becomes if they really want to, but the team in possession (they should even have some capability to keep the pace up when not in possession) are too easily foiled when the want to play with a high tempo.

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