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'He’s had a chequered past through, sometimes, accidents... this was another'

By PA
(Photo by David Rogers/Getty Images)

Leicester interim head coach Richard Wigglesworth was full of sympathy for Chris Ashton following the former England winger’s red card in his side’s 20-17 defeat by Harlequins.

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Ashton, who is set to retire at the end of the season, looks likely to have played his final game after he was sent off for a dangerous tackle on Quins’ Cadan Murley towards the end of the first half.

In his absence, Leicester suffered their first defeat in seven Gallagher Premiership matches, ahead of the defending champions’ semi-final at Sale next Sunday.

Wigglesworth said: “Decisions are so close these days: one’s a rugby incident, the next one’s a red card, you feel for him.

“I want to protect players, I really do, and I probably need to look at it a bit closer, but we know Chris isn’t that sort of player.

 

“He’s had a chequered past through, sometimes, accidents – and this was another accident.

“Hopefully that’s not his last game and he had a wry smile (as if to say) ‘only me’.

“That’s been the story of Chris, always in the headlines. We would have liked him to write them like he did against Exeter, but it wasn’t to be today for him.”

Of his team’s performance, Wigglesworth said: “The last half an hour was tough, they played well, but we got back into it and did what we do well with 14 men.”

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An early penalty try for Harlequins was cancelled out by Julian Montoya’s score for Leicester, but Murley, with his 15th try of the season, put the visitors ahead again before Ashton saw red.

Marcus Smith then kicked two penalties to one from Handre Pollard to put Quins 20-10 ahead going into the closing stages, with Tommy Reffell’s late try almost sparking a dramatic turnaround for the Tigers.

Harlequins head coach Tabai Matson said of Ashton’s red card: “They are always hard decisions to make. Any time when there is shoulder contact with the head, they could go either way. It was a tough one.

“It was hard way to go out – there are few fairy tales in sport.”

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On his team finishing their season on a high, Matson added: “It’s only the second time we have won here in a decade. It was clearly ugly but very pleasing.

“We took our opportunities when they had 14 players on the field, but they don’t make it easy here.

“We were playing for more than they were and that probably helped. If you don’t have your house in order here, they hand it to you.

“It was technically a dead rubber, but we were playing for pride and wanted to finish the season well.

“We stayed in the fight and I’m really proud of the team.”

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J
JW 5 hours ago
How law changes are speeding up the game - but the scrum lags behind

so what's the point?

A deep question!


First, the point would be you wouldn't have a share of those penalities if you didn't choose good scrummers right.


So having incentive to scrummaging well gives more space in the field through having less mobile players.


This balance is what we always strive to come back to being the focus of any law change right.


So to bring that back to some of the points in this article, if changing the current 'offense' structure of scrums, to say not penalizing a team that's doing their utmost to hold up the scrum (allowing play to continue even if they did finally succumb to collapsing or w/e for example), how are we going to stop that from creating a situation were a coach can prioritize the open play abilities of their tight five, sacrificing pure scrummaging, because they won't be overly punished by having a weak scrum?


But to get back on topic, yes, that balance is too skewed, the prevalence has been too much/frequent.


At the highest level, with the best referees and most capable props, it can play out appealingly well. As you go down the levels, the coaching of tactics seems to remain high, but the ability of the players to adapt and hold their scrum up against that guy boring, or the skill of the ref in determining what the cause was and which of those two to penalize, quickly degrades the quality of the contest and spectacle imo (thank good european rugby left that phase behind!)


Personally I have some very drastic changes in mind for the game that easily remedy this prpblem (as they do for all circumstances), but the scope of them is too great to bring into this context (some I have brought in were applicable), and without them I can only resolve to come up with lots of 'finicky' like those here. It is easy to understand why there is reluctance in their uptake.


I also think it is very folly of WR to try and create this 'perfect' picture of simple laws that can be used to cover all aspects of the game, like 'a game to be played on your feet' etc, and not accept it needs lots of little unique laws like these. I'd be really happy to create some arbitrary advantage for the scrum victors (similar angle to yours), like if you can make your scrum go forward, that resets the offside line from being the ball to the back foot etc, so as to create a way where your scrum wins a foot be "5 meters back" from the scrum becomes 7, or not being able to advance forward past the offisde line (attack gets a free run at you somehow, or devide the field into segments and require certain numbers to remain in the other sgements (like the 30m circle/fielders behind square requirements in cricket). If you're defending and you go forward then not just is your 9 still allowed to harras the opposition but the backline can move up from the 5m line to the scrum line or something.


Make it a real mini game, take your solutions and making them all circumstantial. Having differences between quick ball or ball held in longer, being able to go forward, or being pushed backwards, even to where the scrum stops and the ref puts his arm out in your favour. Think of like a quick tap scenario, but where theres no tap. If the defending team collapses the scrum in honest attempt (even allow the attacking side to collapse it after gong forward) the ball can be picked up (by say the eight) who can run forward without being allowed to be tackled until he's past the back of the scrum for example. It's like a little mini picture of where the defence is scrambling back onside after a quick tap was taken.


The purpose/intent (of any such gimmick) is that it's going to be so much harder to stop his momentum, and subsequent tempo, that it's a really good advantage for having such a powerful scrum. No change of play to a lineout or blowing of the whistle needed.

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