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Rebels expect big things from Taniela Tupou after ‘smart recruitment'

(Photo by May Bailey/Getty Images)

Melbourne expect superstar Wallabies prop Taniela Tupou to hit the ground running, with their new recruit to start training with the Super Rugby Pacific club early next month.

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Signed from Queensland, Tupou will lead a beefed-up pack alongside Test forward Lukhan Salakaia-Loto, who spent last season playing for UK club Northampton.

One-Test All Black midfielder Matt Proctor, England-capped halfback Jack Maunder and Reds utility back Filipo Daugunu are also moving to Melbourne, with all Super sides unveiling their squads on Thursday.

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The Wallabies’ World Cup campaign was dealt a massive blow when Tupou suffered a hamstring injury, which saw him miss crucial pool games.

But the 27-year-old was able to turn out for the Barbarians invitational team against Wales last weekend, and Melbourne coach Kevin Foote said he would be available to train on December 4, when the representative players were due back.

The Rebels now have Test forwards Rob Leota, Pone Fa’amausili, Josh Kemeny and Jordan Uelese all up for selection.

“Taniela’s been really good – our medical team have been in touch with all the Wallabies players to support them,” Foote told AAP.

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“He comes in on December 4, so we get the World Cup guys pretty early.

“The scrum is pretty exciting for us and it’s smart recruitment.”

Former Reds backrower/lock Salakaia-Loto, who started training with the Rebels after missing selection for the France tournament, has already made an impression.

“Lukhan is a massive guy – he’s 130 kilograms and he’s a no-nonsense  guy,” Foote said.

“He’s come back to Australia and he really wants to win something, so I think the timing of us getting him is pretty awesome.”

Among other squad changes, incoming Queensland coach Les Kiss has added All Blacks pairing Alex Hodgman and Jeffery Toomaga-Allen in one of his few big plays to offset the loss of Tupou.

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Teenager Frankie Goldsbrough – one of Queensland’s most sought-after talents – has also been elevated to the squad.

Experts say Goldsbrough is a realistic chance of joining the likes of Jordan Petaia, Ben Tune and Daniel Herbert as an 18-year-old Super Rugby debutant.

The NSW Waratahs have lost World Cup playmaker Ben Donaldson to the Western Force, and retired former captain Michael Hooper.

Miles Amatosero is set to make his mark, with the 21-year-old second-rower, who stands more than 200cm and weighs 125kg, returning to Sydney after a stint in France.

The ACT Brumbies, who were Australia’s best-performing team in 2023, have remained settled apart from the departure of halfback Nic White to the Western Force and Pete Samu to France.

Skipper Allan Alaalatoa is expected to miss the opening rounds as he recovers from an Achilles injury.

As well as luring Wallabies halves Donaldson and White to the west, the Force have also recruited former All Black Atu Moli and Reds prop Harry Hoopert to bolster their front row, while backrower Will Harris has joined from the Waratahs.

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1 Comment
P
Pecos 432 days ago

Tupou needs to consistently get on the field & stay on the field to be of any use to anyone. He’s mostly been a food bill in recent seasons. A shame we didn’t see a fully fit Tongan Thor & Big Will at the RWC.

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JW 3 hours ago
How law changes are speeding up the game - but the scrum lags behind

so what's the point?

A deep question!


First, the point would be you wouldn't have a share of those penalities if you didn't choose good scrummers right.


So having incentive to scrummaging well gives more space in the field through having less mobile players.


This balance is what we always strive to come back to being the focus of any law change right.


So to bring that back to some of the points in this article, if changing the current 'offense' structure of scrums, to say not penalizing a team that's doing their utmost to hold up the scrum (allowing play to continue even if they did finally succumb to collapsing or w/e for example), how are we going to stop that from creating a situation were a coach can prioritize the open play abilities of their tight five, sacrificing pure scrummaging, because they won't be overly punished by having a weak scrum?


But to get back on topic, yes, that balance is too skewed, the prevalence has been too much/frequent.


At the highest level, with the best referees and most capable props, it can play out appealingly well. As you go down the levels, the coaching of tactics seems to remain high, but the ability of the players to adapt and hold their scrum up against that guy boring, or the skill of the ref in determining what the cause was and which of those two to penalize, quickly degrades the quality of the contest and spectacle imo (thank good european rugby left that phase behind!)


Personally I have some very drastic changes in mind for the game that easily remedy this prpblem (as they do for all circumstances), but the scope of them is too great to bring into this context (some I have brought in were applicable), and without them I can only resolve to come up with lots of 'finicky' like those here. It is easy to understand why there is reluctance in their uptake.


I also think it is very folly of WR to try and create this 'perfect' picture of simple laws that can be used to cover all aspects of the game, like 'a game to be played on your feet' etc, and not accept it needs lots of little unique laws like these. I'd be really happy to create some arbitrary advantage for the scrum victors (similar angle to yours), like if you can make your scrum go forward, that resets the offside line from being the ball to the back foot etc, so as to create a way where your scrum wins a foot be "5 meters back" from the scrum becomes 7, or not being able to advance forward past the offisde line (attack gets a free run at you somehow, or devide the field into segments and require certain numbers to remain in the other sgements (like the 30m circle/fielders behind square requirements in cricket). If you're defending and you go forward then not just is your 9 still allowed to harras the opposition but the backline can move up from the 5m line to the scrum line or something.


Make it a real mini game, take your solutions and making them all circumstantial. Having differences between quick ball or ball held in longer, being able to go forward, or being pushed backwards, even to where the scrum stops and the ref puts his arm out in your favour. Think of like a quick tap scenario, but where theres no tap. If the defending team collapses the scrum in honest attempt (even allow the attacking side to collapse it after gong forward) the ball can be picked up (by say the eight) who can run forward without being allowed to be tackled until he's past the back of the scrum for example. It's like a little mini picture of where the defence is scrambling back onside after a quick tap was taken.


The purpose/intent (of any such gimmick) is that it's going to be so much harder to stop his momentum, and subsequent tempo, that it's a really good advantage for having such a powerful scrum. No change of play to a lineout or blowing of the whistle needed.

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